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You can change these settings separately. Mix controls the ratio of paint from the canvas and paint from the brush. It runs out of paint as you paint with it).
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Load controls how much paint the brush holds when you begin painting (as with a physical brush, Wet controls how much paint theīrush picks up from the canvas. The effect of the brush is determined by the Wet, Load, and Mix fields in the options bar. To sample only solid colors using the keyboard shortcut, choose Load Solid Colors from the Current Brush Load pop-up menu And interesting one is Deform, it’s like a super fast but blurry Liquify (actual Liquify is one of the modes in Transform Tool (ctrl+T) and is much more precise, but slower)).Remember that you can Alt-click (Windows) or Option-click (Mac OS) to sample a color instead of using the Eyedropper tool. There is Pixel Engine, which is the most common, Color Smudge, which is for brushes that do any blending, either with color (“wet brushes”) or without (“blending brushes”), Quick Brush which has only a few options but it’s super fast so good for applying color to huge areas, there is a Clone Engine that I talked about already, there is MyPaint which uses brushes from MyPaint, it’s a bit peculiar engine but there are some MyPaint brushes in Krita now, and then there are many other special brush engines. (You can see that different brush engines have different options in the Brush Editor. “Painting Mode” is pretty important because it determines how it picks the area etc. You can open Brush Editor (F5) and there are more settings for it.
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It uses a special so called brush engine in Krita, called of course Clone Engine.
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It’s called “Clone Tool” (so you can search for it using a search term “clone”).
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